Speciality Stunt

Requirements: None

You have a special knack with a given STUNT.
Note : When you take this talent, you must choose any one STUNT for which the following benefits apply. You can take this talent multiple times, but you must choose another STUNT each time.

Novice : Choose any one STUNT. You can perform the chosen STUNT for -1 SP (1 minimum). STUNTS that can be taken multiply times only reduce the final costs by one.

Journeyman : When using your designated STUNT, you receive a +2 bonus on any opposing or further test the STUNT includes, increase the TN to resist the STUNT’S effect by 1, increase any bonus the STUNT grants by 1, increase any additional damage by +1 for every 1d6 extra damage the STUNT grants, or affect one additional target, if the STUNT’S effect is to include additional targets. Use any one benefit that is appropriate for the chosen STUNT and the GM approves.

Master : You can perform the chosen STUNT for -2 SP instead (1 minimum). STUNTS that can be taken multiply times only reduce the final costs by two.

Speciality Stunt

Les voyageurs de l'entre-monde Abdanck