Requirements: Intelligence 2 or higher

You have an inquisitive mind and absorb facts easily.
Note : A Lore focus is any INTELLIGENCE focus with the word “lore” in its name, but other focuses might apply too, if your GM approves.

Novice : You can turn theoretical knowledge into practical use. When you make a successful INTELLIGENCE (Lore) test to recall a certain piece of information, you can distribute a number of +1 bonuses to you or your allies equal to your DEGREE OF SUCCESS. These bonuses apply for any one test related to the given topic.

Journeyman : You are an accomplished researcher. When making INTELLIGENCE (Lore / Research) tests to recall or find information, you gain a +1 bonus to the result of the STUNT DIE. This affects the final test result, its DEGREE OF SUCCESS, as well as STUNT POINT GENERATION.

Master : Your knowledge is vast and helpful. When using the NOVICE DEGREE of this talent, the bonuses you provide last for the rest of the scene or encounter.


Les voyageurs de l'entre-monde Abdanck